NO * Step 1: UnsatPaths NO + Considered Problem: Rules: 0. evalfstart(A,B,C) -> evalfentryin(A,B,C) True (1,1) 1. evalfentryin(A,B,C) -> evalfbb3in(C,B,A) [A >= 1 && B >= 1 + A] (?,1) 2. evalfbb3in(A,B,C) -> evalfbbin(A,B,C) [C >= 1 && B >= 1 + C] (?,1) 3. evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [0 >= C] (?,1) 4. evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [C >= B] (?,1) 5. evalfbbin(A,B,C) -> evalfbb1in(A,B,C) [A >= 1] (?,1) 6. evalfbbin(A,B,C) -> evalfbb2in(A,B,C) [0 >= A] (?,1) 7. evalfbb1in(A,B,C) -> evalfbb3in(A,B,1 + C) True (?,1) 8. evalfbb2in(A,B,C) -> evalfbb3in(A,B,-1 + C) True (?,1) 9. evalfreturnin(A,B,C) -> evalfstop(A,B,C) True (?,1) Signature: {(evalfbb1in,3) ;(evalfbb2in,3) ;(evalfbb3in,3) ;(evalfbbin,3) ;(evalfentryin,3) ;(evalfreturnin,3) ;(evalfstart,3) ;(evalfstop,3)} Flow Graph: [0->{1},1->{2,3,4},2->{5,6},3->{9},4->{9},5->{7},6->{8},7->{2,3,4},8->{2,3,4},9->{}] + Applied Processor: UnsatPaths + Details: We remove following edges from the transition graph: [(1,3),(1,4)] * Step 2: FromIts NO + Considered Problem: Rules: 0. evalfstart(A,B,C) -> evalfentryin(A,B,C) True (1,1) 1. evalfentryin(A,B,C) -> evalfbb3in(C,B,A) [A >= 1 && B >= 1 + A] (?,1) 2. evalfbb3in(A,B,C) -> evalfbbin(A,B,C) [C >= 1 && B >= 1 + C] (?,1) 3. evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [0 >= C] (?,1) 4. evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [C >= B] (?,1) 5. evalfbbin(A,B,C) -> evalfbb1in(A,B,C) [A >= 1] (?,1) 6. evalfbbin(A,B,C) -> evalfbb2in(A,B,C) [0 >= A] (?,1) 7. evalfbb1in(A,B,C) -> evalfbb3in(A,B,1 + C) True (?,1) 8. evalfbb2in(A,B,C) -> evalfbb3in(A,B,-1 + C) True (?,1) 9. evalfreturnin(A,B,C) -> evalfstop(A,B,C) True (?,1) Signature: {(evalfbb1in,3) ;(evalfbb2in,3) ;(evalfbb3in,3) ;(evalfbbin,3) ;(evalfentryin,3) ;(evalfreturnin,3) ;(evalfstart,3) ;(evalfstop,3)} Flow Graph: [0->{1},1->{2},2->{5,6},3->{9},4->{9},5->{7},6->{8},7->{2,3,4},8->{2,3,4},9->{}] + Applied Processor: FromIts + Details: () * Step 3: CloseWith NO + Considered Problem: Rules: evalfstart(A,B,C) -> evalfentryin(A,B,C) True evalfentryin(A,B,C) -> evalfbb3in(C,B,A) [A >= 1 && B >= 1 + A] evalfbb3in(A,B,C) -> evalfbbin(A,B,C) [C >= 1 && B >= 1 + C] evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [0 >= C] evalfbb3in(A,B,C) -> evalfreturnin(A,B,C) [C >= B] evalfbbin(A,B,C) -> evalfbb1in(A,B,C) [A >= 1] evalfbbin(A,B,C) -> evalfbb2in(A,B,C) [0 >= A] evalfbb1in(A,B,C) -> evalfbb3in(A,B,1 + C) True evalfbb2in(A,B,C) -> evalfbb3in(A,B,-1 + C) True evalfreturnin(A,B,C) -> evalfstop(A,B,C) True Signature: {(evalfbb1in,3) ;(evalfbb2in,3) ;(evalfbb3in,3) ;(evalfbbin,3) ;(evalfentryin,3) ;(evalfreturnin,3) ;(evalfstart,3) ;(evalfstop,3)} Rule Graph: [0->{1},1->{2},2->{5,6},3->{9},4->{9},5->{7},6->{8},7->{2,3,4},8->{2,3,4},9->{}] + Applied Processor: CloseWith False + Details: () NO